Further Reading on Video Games and Literacy

Dana LaPlant 

Books:

Aldrich, Clark. "Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to Learning." New York: Wiley,  John & Sons, Incorporated, 2003.

Barton, David. "Situated Literacies: Reading and Writing In Context." New York: Routledge, 1999.

Cassell, Justine. "From Barbie to Mortal Kombat: Gender and Computer Games." Massachusetts: Massachusetts Institute of Technology, 1998.

Gee, James Paul. "Social Linguistics and Literacy: Ideology and Discourses." Pennsylvania: Taylor and Francis, Inc., 1996.

Heath, Shirley Brice. "Way with Words: Language, Life and Work in Communities and Classrooms." New York: Cambridge University Press, 1999.

Hocks, Mary E. "Eloquent Images: Word and Image in the Age of New Media."  New York: MIT Press, 2003.

Hull, Glynda A. "School’s Out (Language and Literacy Series): Bridging out-of-school Literacies with Classroom Practice." New York: Teachers College Press, Teachers College, Columbia University, 2002.

Jones, Gerard. "Killing Monsters: Why Children Need Fantasy, Superheroes, and Make Believe Violence." New York: Basic Books, 2002.

Kent, Steven L. "The Ultimate History of Video Games: From Pong to Pokemon" The Story Behind the Craze that Touched Our Lives and Changed the World." New York: Crown Publishing Group, 2001.

Kress, Gunther. "Literacy in the New Media Age (Literacies)." New York: Routledge, 2003.

Lankshear, Colin. "New Literacies: Changing Knowledge and Classroom Learning." Pennsylvania: Open University Press, 2003.

Page, Marilyn L. "Creating and Sustaining the Constructivist Classroom." New York: Corwin Press, 1997.

Wolf, Mark J.P. "The Video Game Theory Reader." New York: Routledge, 2003.

Wolf, Mark J.P. "The Medium of the Video Game." Dallas: University of Texas Press, 2002.

Wolf, Mark J.P. "Virtual Mortality: Morals, Ethics, and New Media." New York: Lang, Peter Publishing, Incorporated, 2002.

Journal Articles:

Barrios, Barclay. "Reimagining writing program websites as pedagogical tools."  Computers & Composition Vol 21 (2004): 73-88.

Hart-Davidson, Bill. "The future of computers and writing: A multivocal textumentary." Computers & Composition Vol 21 (2004): 147-160.

Samuels, Robert. "The Future Threat to Computers and Composition: Nontenured Instructors, intellectual property, and distance education." Computers & Composition Vol 21 (2004): 63-72.

Smith, Beatrice. "Teaching with Technologies: A Reflexive Auto-Ethnographic Portrait." Computers & Composition Vol 21(2004): 49-63.

Essays:

Abrams, Floyd. "Save Free Speech." Current Issues and Enduring Questions. Eds. Sylvan Barnet and Hugo Bedau. New York: Bedford / St. Martin's , 2002. 720-721.

Eron, Leonard D. "The Television Industry Must Police Itself." Current Issues and Enduring Questions. Eds. Sylvan Barnet and Hugo Bedau. New York: Bedford / St. Martin's , 2002. 716-717.

Grossman, Dave and Gloria DeGaetano. "It's Important to Feel Something When You Kill." Current Issues and Enduring Questions. Eds. Sylvan Barnet and Hugo Bedau. New York: Bedford / St. Martin's , 2002. 726-737.

Hollings, Ernest F. "Save the Children." Current Issues and Enduring Questions. Eds. Sylvan Barnet and Hugo Bedau. New York: Bedford / St. Martin's , 2002. 717-719.

Rhodes, Richard. "Hollow Claims about Fantasy Violence." Current Issues and Enduring Questions. Eds. Sylvan Barnet and Hugo Bedau. New York: Bedford / St. Martin's , 2002. 722-724.          

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